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Cliffhanger was started by ex-developers from Monolith Productions, the minds behind Middle-earth: Shadow of Mordor and its sequel Shadow of War, and reportedly the Cliffhanger team was attempting ...
Like they were in a doomed romance, it seemed like players were fated to part with Monolith Productions' patented Nemesis System for 11 years after WB Games shut the studio down this winter.
The Nemesis System first appeared in Middle-earth: Shadow of Mordor in 2014, and then again in a much expanded form in sequel Shadow of War in 2017, both developed by Monolith Productions.
Middle-earth: Shadow of Mordor had a killer feature that made it stand out from its contemporaries — the Nemesis system. While Monolith Productions' clever system is an innovative bit of gaming ...
Related reads:After Warner Bros. Shut Down Shadow of Mordor Developer Monolith and Canceled Wonder Woman, Fans Lament the 'Wasted Potential' of Its Nemesis System Middle-Earth: Shadow of Mordor is ...
Since Monolith Productions was folded into WB Games last month, one of the most widely recognized losses was the studio's proprietary Nemesis System - a dynamic AI framework that enabled nuanced ...
Monolith Productions were set to remix the Nemesis System with its Wonder Woman game, but WB recently scrapped the project and shut down the entire 30-year old studio, which was also responsible ...
Is the Nemesis System Dead Forever? – Unlocked 683 Our Xbox crew discusses the awful news of WB Games closing down Shadow of Mordor developer Monolith Productions along with two other studios.
But with the whole team of Monolith Productions now gone, WB Games’ existing patent on the Nemesis system lacks experts, making it near worthless and defunct for the time being.
Two Point Museum Is Great, The Nemesis System (RIP Monolith) Was Incredible, And More Of The Week's Takes We also debate whether or not Elden Ring is a role-playing game and take a closer look at ...
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