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Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading ...
Since leaving Bethesda, Nesmith has been working as an independent consultant and has returned to writing. He previously ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
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As if impressive Steam concurrent player numbers and Bethesda’s own announcement of 4 million players wasn’t enough to cement it as a hit, The Elder Scrolls IV: Oblivion Remastered is already the ...
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...
Oblivion senior game designer Bruce Nesmith says Bethesda and Virtuos’ Oblivion Remastered is so impressive that he’s not sure calling it a remaster “actually does it justice.” ...
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TheGamer on MSNBethesda Developer Says The Studio "Didn't Have A Choice" About How Many Loading Screens Its Games HaveOver the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
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Game Rant on MSNSkyrim Dev Comments on Loading Screens in Bethesda GamesOne of the developers on Skyrim comments on the frequent loading screens found in Bethesda games, explaining why they still ...
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