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Ex-Dragon Age Dev: ‘I’d Quit’ If You Forced A Single Player RPG To Go Live Service
Ex-BioWare devs of Dragon Age fame are free to comment on how ridiculous the notion is that Veilguard failed because it wasn't a live service.
Original Dragon Age Writer Responds to EA's Live Service Obsession with Common Sense
Earlier this week, EA CEO Andrew Wilson set the internet ablaze with comments suggesting that Dragon Age: The Veilguard would have performed better if it had live service elements. Plenty of people have fired back against such a notion, but few have done so with the clarity of lead Dragon Age: Origins writer David Gaider.
Dragon Age Devs React To EA's Live Service Comments: “I'd Probably Quit”
Laidlaw's new team at Yellow Brick Games have released Eternal Strands, a fantasy RPG that isn't currently a live service. While it's certainly not reached Dragon Age levels of popularity yet, it also lacks 16 years of history to build hype from.
EA Thinks Dragon Age: The Veilguard Would Have Done Better If It Were Live Service
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, which reportedly reached 1.5 million players. This was apparently around half of what EA was projecting,
It sure sounds like Electronic Arts thinks cutting Dragon Age: The Veilguard's live service components was a mistake
CEO Andrew Wilson said Veilguard "had a high quality launch and was well-reviewed," but failed to "resonate" with gamers who want "shared-world features."
This Crazy Explanation For Why ‘The Veilguard’ Failed Proves That EA Doesn’t Understand ‘Dragon Age’ At All
One thing I didn’t go into much depth on was corporate meddling and after some pretty wild, out-of-touch comments by EA chief, Andrew Wilson, it’s time to take that into account. “In order to break out beyond the core audience,
EA CEO Says Dragon Age: The Veilguard Failed to 'Resonate With a Broad Audience,' Gamers Increasingly Want 'Shared-World Features'
EA CEO Andrew Wilson has commented on the financial failure of Dragon Age: The Veilguard, saying it failed to "resonate with a broad enough audience." Last week, EA restructured Dragon Age developer BioWare to focus on Mass Effect 5 only,
"I'd probably, like, quit": former Dragon Age leads react to EA's suggestion The Veilguard should have been live-service
Former Dragon Age lead developers have reacted to the suggestion by publisher EA that the series' most recent entry would have sold better as a live-service game. This week, EA boss Andrew Wilson said players "increasingly seek shared world features and deeper engagement",
EA Says ‘Dragon Age: The Veilguard’ Failed Because Of No ‘Shared-World’ Features
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened.
1d
on MSN
EA CEO says the magic words 'Apex 2.0': It won't happen until after the next Battlefield, but 'this will not be the final incarnation of Apex'
EA's latest quarterly financial call saw the execs wearing something of a hairshirt, with CEO Andrew Wilson having to cop to the underwhelming sales of Dragon Age: The Veilguard alongside the ...
2d
Electronic Arts CEO Andrew Wilson argues that the future of single-player games is a live-service hybrid
The Veilguard missed its sales targets, with EA's CEO suggesting the audience wanted something more akin to live service titles.
Dexerto
3d
EA CEO announces Apex Legends 2.0 update is officially in the works
EA’s CEO has teased one of the biggest Apex Legends updates ever is now in the works, going as far as to call it “Apex 2.0.” ...
2d
With GTA 6 looming, EA says it's willing to delay its "biggest ever Battlefield" to make its launch 'all it needs to be'
EA CEO Andrew Wilson had confirmed the publisher would be willing to delay its next Battlefield - currently expected ...
1d
Apex Legends 2.0 Planned By EA, Won't Be Released Before New Battlefield
EA CEO Andrew Wilson mentions "Apex 2.0," though he confirms players shouldn't expect it out before the new Battlefield game.
1d
on MSN
Days after EA CEO suggests players crave live service guff, Kingdom Come: Deliverance 2 boss says their single-player RPG made all its money back in one day
Deliverance 2 has already recouped its development costs and turned a profit, having sold 1 million copies in its first 24 ...
mp1st.com
2d
EA CEO Acknowledges Player “Trepidation” Over New Battlefield Game Since BF2024 and BFV Didn’t “Restonate” Strongly With Community
EA's Andrew Wilson acknowledges the community "trepidation" on the new Battlefield game due to the last two entries not being ...
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