News
But with the whole team of Monolith Productions now gone, WB Games’ existing patent on the Nemesis system lacks experts, making it near worthless and defunct for the time being.
The Nemesis System Was One Of The Best Things Gaming Ever Did, And WB Just Killed It Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics ...
Just because Monolith Productions was killed off doesn't mean their Nemesis System is not tied up still with Warner Bros.
A new report has claimed that Monolith was struggling to add the Nemesis System to its Wonder Woman game, which has since been cancelled.
Warner Bros. Games will retain the famous Nemesis System popularized in Shadow of Mordor despite Monolith Productions being shut down.
One of the best game mechanics in recent memory, the Nemesis system from Shadow of Mordor, is locked behind a patent until 2036. It was going to be used in a new Wonder Woman game, but that was ...
Like they were in a doomed romance, it seemed like players were fated to part with Monolith Productions' patented Nemesis System for 11 years after WB Games shut the studio down this winter.
And as the dust settles on yet another devastating round of cuts, fans of Monolith Productions’ much-loved Nemesis System are lamenting its "wasted potential." ...
Monolith Productions were set to remix the Nemesis System with its Wonder Woman game, but WB recently scrapped the project and shut down the entire 30-year old studio, which was also responsible ...
Warner Bros. still owns the Monolith developed Nemesis system, despite shutting down studio.
Monolith Productions saw massive success with Middle Earth: Shadow of Mordor, which introduced a unique Nemesis System alongside immersive combat. Its sequel did well enough, but didn’t quite ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results