Assassin’s Creed Shadows takes the series through the late Sengoku period of Japan, set roughly between the 1570s and 1600 ...
For many, Assassin's Creed Shadows is Ubisoft's last chance to prove itself, and the publisher may really have done it with ...
Monolith Soft's reimagining of its Wii U spinoff is an OK version of a brilliant RPG, and less definitive than its name suggests.
Assassin’s Creed Shadows proves too repetitive and dramatically flat to make good on solid ideas, like its dual-protagonist ...
Assassin’s Creed Shadows is set in an immersive Feudal Japan. The game emphasizes stealth-based gameplay while offering a ...
So far I've had a chance to get an in-depth look at Sigil, Realm Engine, RPG Stories, and Dungeon Alchemist – all of which ...
Gerry is joined by the team from Cubicle 7 to take a first look at the plans for the Warhammer: The Horus Heresy Roleplaying ...
Definitive Edition stuns thanks to a grand sense of scale that puts equal emphasis on the big and small aspects of its world.
On paper, Shadows realises a dream that fans have lusted after since the inception of the series. Translating a tale of ...
Xenoblade Chronicles X, a game I’ve returned to many times since its original review, is a world so expansive, so populated, that it tested the relationship between player and game mechanics the very ...
Ever since the beginning of Ubisoft's Assassin's Creed franchise, fans have been clamoring for a particular setting. While we ...
As Larian Studios wraps up its work to release the long-awaited Patch 8 for Baldur's Gate 3, CEO Swen Vincke has shared some much-needed wisdom with the broader gaming community – no, single-player ...
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