News
5d
The Vancouver Sun on MSN200 million players and counting: B.C.-based game developer scores big with Shell Shockers
Blue Wizard Digital video game development studio has a mega hit on its hands with Shell Shockers. The Vancouver Island-based ...
Social VR platform Rec Room announced it’s laying off around half of its staff, citing low-level content which has flooded ...
Yesterday the Roblox Developer's Conference gave players a look at the future of the virtual gaming universe, today the company recognized the creators and games that drive its success with the ...
Philipp Batura didn’t expect one of his most successful designs to be a giant red bow. Simple and cartoonishly oversized, the ...
Video game companies like Ubisoft are embracing genAI to speed up development and pioneer new gameplay while navigating high costs and best practices.
1d
Game Rant on MSN"The Box Can Be Whatever We Want" Into the Unwell Creative Director Explains Studio Origins & Rubberhose Roguelikes
In a Game Rant interview, She Was Such A Good Horse co-founder Mårten Stockhaus explains the studio's origins and Into the ...
We had a chance to chat with composer Wilbert Roget, as he discusses the art of making video game soundtracks ahead of PAX ...
The eminently popular live service game Roblox is involved in an active investigation by the U.S. Securities and Exchange Commission (SEC) according to a new report, though the extent is unclear.
2d
EarlyGame on MSN"What Happens When A Good Game Faces A Broken Business": Developer Went From Millionaire To Being Broke
Alex Mochi, the indie developer behind the acclaimed strategy title Rise of Industry, has sparked conversations across the gaming world with a new video revealing the stark financial reality behind ...
4d
EGamers.io on MSNWeMade Invests $7.2M in Studio Rasa to Enter Global Console Market
WeMade, the South Korean game publisher best known for its Legend of Mir franchise and WEMIX blockchain platform, has invested $7.2 million into Studio Rasa, a new console-focused development studio.
Unlike a lot of other gen AI-centric entertainment outfits focused on deploying the technology in ways that audiences aren’t necessarily meant to see, Saatchi and his team at studio Fable developed ...
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