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Metal Gear Solid 3: Snake Eater was released in 2004, and it’s safe to say that the development behind it was harrowing. Hideo Kojima is an auteur video game director who wants perfection and ...
How ‘Metal Gear Solid Delta: Snake Eater’ Developers Modernized Hideo Kojima’s 2004 Classic Without Consulting Hideo Kojima: ‘We Want to Deliver This Game Whilst Being Very Respectful’ ...
We’ve got something big incoming! The all new Metal Gear Solid Delta: Snake Eater Collector’s Edition features a complete diorama of Naked Snake’s first mission, all contained in one huge box.
Metal Gear Solid Delta: Snake Eater is almost here, and that means it's time to ask some truly tough questions for those making it.
Between its old-school stealth-action gameplay and engaging spy-thriller story, Metal Gear Solid Delta: Snake Eater largely succeeds as a faithful, visually impressive remake of the 2004 classic.
Konami's new Snake Eater remake is the best way to now experience Metal Gear Solid 3, but it could have been even better.
In this video, I show how I built a primitive, cheap and easy chicken run using recycled and foraged materials that is snake and other predators proof! Self Sufficient Me is based on our small 3-acre ...
A new tentacle-like underwater robot could transform how subsea pipelines and offshore structures are inspected worldwide.
Imaginations are coming to life for Pima JTED students in their new and improved 3D Animation, Virtual Reality (VR) and Game Design Laboratory.