In traditional RPG Maker series, making maps usually involves the use of “tiles” such as grass meadows, buildings, map objects, etc., and placing them one by one in the editor manually. This gives the ...
After hard work and lots of highly addicted "Studenac", programming department finally managed to finish the Terrain Shader. Terrain Shader can blend up to 5 layers thru one mask texture, with each ...
Patch 1.09 for GTA 5 has indeed removed the parallax occlusion mapping effect, but has in turn improved the game's overall framerate - at least on PlayStation 4. Earlier last week a YouTube video came ...
Remember about five years ago, when the new hotness in interaction design was to have flashy layers in your website scroll at different speeds, creating a faux-3D effect? The effect was called ...
We are using the full version of Splinter Cell: Chaos Theory patched to version 1.02. It features a new game engine that has been created around a heavily modified Unreal Engine 2 - the important ...
All the Latest Game Footage and Images from Half-Life FX: Single A singleplayer mod for Half-Life, powered by the Half-Life FX Graphics Add-on, which demonstrates a lot of its new features. There is ...
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