Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
Warner Bros Discovery recently shut down a trio of game studios, including the well-regarded Monolith Productions. This has ...
Last night, the gaming community was taken by surprise when Warner Bros. announced the shutdown of Monolith Productions, ...
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
Warner Bros. Games will retain the famous Nemesis System popularized in Shadow of Mordor despite Monolith Productions being ...
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
Monolith was struggling to implement the fan-favorite and patented Nemesis System in the now-canceled Wonder Woman game, it’s claimed. According to Bloomberg’s Jason Schreier, speaking on Kinda Funny ...
WB's closure of Monolith Productions is disheartening on its own, but even more so looking at the company's lack of regard ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.